One of the most exciting features of Android 2.3, Gingerbread, is game development, which is the first point mentioned in the Android 2.3 video. In particular, Android 2.3 fixes a long time Android bug that hindered the performance of device when the touchscreen is used. This is especially a problem in touch-controlled gaming applications. If you are a developer, you may have already been following the touch events problem that has been plaguing Android since its inception on Google Code. The problem affects every Android device on the market, and is summarized below: This bug alone accounted for developers delaying the release of their games, because of poor performance when using the touchscreen. Here are some of the threads started by developers that brought awareness of the issue in the first place: This is just one of the new features Gingerbread brings to the table for game developers. Here's the full excerpt of one of Google's software engineers explaining what this means: So before anyone writes off Android 2.3 and the Nexus S, they better reconsider what this means for the platform.