[ROM][WIP][AMPE][NOVA] Phoenix A31 1.00

I finally got my NOVA man this is great news for us owners of the new quad core system

I hope so :P

Is there any of your work on the SVN on dorkfiles.com yet? many thanks

It is up but not up on an external network interface yet soon bud soon..


Progress is good though, boot has been tweaked for cpu :)

$ubun.webp
 
Ok here you go these files will work.

Copy and paste them into the permissions folder, DO NOT OVERWRITE any original files in the tab, only copy the missing files, the only one you do overwrite is tablet_core_hardware, all other files remain original, otherwise you will break operation of other systems on your tablet.

For me now, tunein radio, gta vice city, gta 3, all show up in android market as device compatible.

I also changed manufacturer to samsung just in case

P.s I got these files from supersport rom for the u30gt tablet.

I had issues using this pack it disables wifi.
 
I'm hoping to get version 1 of the rom out for testing really soon.
 
Market files are attached, there may still be some bugs...

Extract to /etc/permissions/
Over-write all existing files.
 
Should have a test ROM out soon, the image is flashable I'm just doing a pet test before releasing.

- Headers injecting -
"COMMON _SYS_CONFIG100000.hdr" injected
"COMMON _SYS_CONFIG000000.hdr" injected
"COMMON _SPLIT_0000000000.hdr" injected
"BOOT _BOOT0_0000000000.hdr" injected
"12345678_1234567890BOOT_0.hdr" injected
"12345678_UBOOT_0000000000.hdr" injected
"12345678_1234567890BOOT_1.hdr" injected
"UPFLYTLS_XXXXXXXXXXXXXXXX.hdr" injected
"UPFLTL32_XXXXXXXXXXXXXXXX.hdr" injected
"PXTOOLSB_XXXXXXXXXXXXXXXX.hdr" injected
"FES _FES_1-1000000000.hdr" injected
"FES _FES_1-2000000000.hdr" injected
"FES _FES_200000000000.hdr" injected
"FES _FES_000000000000.hdr" injected
"FET _HW_SCAN_00000000.hdr" injected
"FET _UPDATE_BOOT0_000.hdr" injected
"FET _UPDATE_BOOT1_000.hdr" injected
"FET _FET_RESTORE_0000.hdr" injected
"FET _MAGIC_CRC_START_.hdr" injected
"FET _MAGIC_CRC_EN_000.hdr" injected
"FET _MAGIC_DE_START_0.hdr" injected
"FET _MAGIC_DE_END_000.hdr" injected
"FED _FED_NAND_0000000.hdr" injected
"12345678_1234567890CARDTL.hdr" injected
"12345678_1234567890SCRIPT.hdr" injected
"12345678_1234567890___MBR.hdr" injected
"12345678_1234567890DLINFO.hdr" injected
"FET _CARD_UPDATE_BOT0.hdr" injected
"FET _CARD_UPDATE_BOT1.hdr" injected
"FED _CARD_FED_0000000.hdr" injected
"FET _CARD_HW_SCAN_000.hdr" injected
"RFSFAT16_BOOTLOADER_FEX00.hdr" injected
"RFSFAT16_VBOOTLOADER_FEX0.hdr" injected
"RFSFAT16_ENV_FEX000000000.hdr" injected
"RFSFAT16_VENV_FEX00000000.hdr" injected
"RFSFAT16_BOOT_FEX00000000.hdr" injected
"RFSFAT16_VBOOT_FEX0000000.hdr" injected
"RFSFAT16_SYSTEM_FEX000000.hdr" injected
"RFSFAT16_VSYSTEM_FEX00000.hdr" injected
"RFSFAT16_RECOVERY_FEX0000.hdr" injected
"RFSFAT16_VRECOVERY_FEX000.hdr" injected
"base.hdr" injected
Firmware "ato.img" created

==========================[ STOP ]==========================
 
ROM Highlights and Features

Release One


  • Initial First Release, don't expect miracles!
  • Flash-able with Phoenix Suit!
  • Rooted
  • Market should be 99.99% complete
  • Default English ROM
  • Super User APK Implemented
  • GPU will now use all 8 virtual cores even on older GL games
  • Default 1104mhz up from 1008
  • Various Kernel Optimizations
  • YouTube HD
  • Preloaded hosts file
  • DEODEX
  • Zip-aligned
  • Market Enabler Region Unlocked
  • PatchLucky Adobe Flash Hulu!
  • Many other small tweaks.....

Known Bugs and Issues
TBD

Roadmap
Plans to expand upon the kernel and operating system to 4.1.2 or 4.2.1
Change partition for system to 2.0GB instead of 1.0
Overclock past 1.25ghz
Update Play / Services / Search / Gmail
 
ROM Highlights and Features

Release One


  • Initial First Release, don't expect miracles!
  • Flash-able with Phoenix Suit!
  • Rooted
  • Market should be 99.99% complete
  • Default English ROM
  • Super User APK Implemented
  • GPU will now use all 8 virtual cores even on older GL games
  • Default 1104mhz up from 1008
  • Various Kernel Optimizations
  • YouTube HD
  • Preloaded hosts file
  • DEODEX
  • Zip-aligned
  • Market Enabler Region Unlocked
  • PatchLucky Adobe Flash Hulu!
  • Many other small tweaks.....

Known Bugs and Issues
TBD

Roadmap
Plans to expand upon the kernel and operating system to 4.1.2 or 4.2.1
Change partition for system to 2.0GB instead of 1.0
Overclock past 1.25ghz
Update Play / Services / Search / Gmail

How did you do the gpu fix?
Can you please release a zip file of the system folder or entire Rom for us who don't want to reflash this entirely using pheonix suite and just apply the system changes manually ourselves?
 
ROM Highlights and Features

Release One


  • Initial First Release, don't expect miracles!
  • Flash-able with Phoenix Suit!
  • Rooted
  • Market should be 99.99% complete
  • Default English ROM
  • Super User APK Implemented
  • GPU will now use all 8 virtual cores even on older GL games
  • Default 1104mhz up from 1008
  • Various Kernel Optimizations
  • YouTube HD
  • Preloaded hosts file
  • DEODEX
  • Zip-aligned
  • Market Enabler Region Unlocked
  • PatchLucky Adobe Flash Hulu!
  • Many other small tweaks.....

Known Bugs and Issues
TBD

Roadmap
Plans to expand upon the kernel and operating system to 4.1.2 or 4.2.1
Change partition for system to 2.0GB instead of 1.0
Overclock past 1.25ghz
Update Play / Services / Search / Gmail

tragidy thank you for work on NOVA since it generic people think not have rom for this in china america caanda too think is good work hard is good
 
Great job Tragidy, just had a few questions on the rom. Did u notice anything on a power management chip when u were fixing the kernel? Also, how did u assign ram usage? Do the system still only use 512 or 1gb? And lastly did see away to put the gpu at its max of 16 cores? Thanks in advance

Sent from my SAMSUNG-SGH-T989 using Tapatalk 2
 
Great job Tragidy, just had a few questions on the rom. Did u notice anything on a power management chip when u were fixing the kernel? Also, how did u assign ram usage? Do the system still only use 512 or 1gb? And lastly did see away to put the gpu at its max of 16 cores? Thanks in advance

Sent from my SAMSUNG-SGH-T989 using Tapatalk 2

How you link to here a document of the nature............. provide to us a document to show core unlock or that s i x t e e n co re are for on softwinerlp power image chip.

pooor english get better soon
 
Great job Tragidy, just had a few questions on the rom. Did u notice anything on a power management chip when u were fixing the kernel? Also, how did u assign ram usage? Do the system still only use 512 or 1gb? And lastly did see away to put the gpu at its max of 16 cores? Thanks in advance

Sent from my SAMSUNG-SGH-T989 using Tapatalk 2

allwinner a31 only has 8 gpus
 
POWERVR SGX544MP2-16 GPU graphics processor - Imagination Technologies - 4-pipe/core, 2-16 multi-core Series5XT 3D/2D/vector graphics including DirectX 9 full Feature Level 3 Support - IP Catalog : Digital Core IP : Audio/Video : Other IP Catalog : D

This is actually a 16 core gpu, but if you read on it, you will see that it can actually be configured from 2-16.

[TABLE="width: 579"]
[TR="bgcolor: #dfeef6"]
[TD="class: text, width: 95"]P Name[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] POWERVR SGX544MP2-16 GPU graphics processor [/TD]
[/TD]
[TD="bgcolor: #999999"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[/TR]
[TR]
[TD="width: 14"][/TD]
[TD="class: text, width: 95"][/TD]
[TD="width: 10"][/TD]
[TD="class: text, width: 458"][/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Description[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] [h=2]4-pipe/core, 2-16 multi-core Series5XT 3D/2D/vector graphics including DirectX 9 full Feature Level 3 Support[/h] [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"][/TD]
[TD="width: 10"][/TD]
[TD="class: text, width: 458"][/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Portability[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] ASIC, Structured [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Process Node[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] all [/TD]
[/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Type[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] Soft IP [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Maturity[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] Silicon proven [/TD]
[/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Overview[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] The PowerVR SGX Series5XT Graphics Processing Unit (GPU) IP core family is a series of highly efficient graphics acceleration IP cores that meets the multimedia requirements of a wide range of next generation consumer, communications and computing applications. PowerVR SGX Series5XT architecture is fully scalable for a wide range of area and performance requirements, enabling it to target a wide range of markets from low cost feature-rich mobile multimedia products to very high performance consoles and computing devices. [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Features[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"]
  • Most comprehensive IP core family and roadmap in the industry
  • New USSE2 delivers twice the peak floating point and instruction throughput of Series5 USSE
  • YUV and Colour Space Accelerators for improved performance
  • Upgraded PowerVR Series5XT shader-driven tile-based deferred rendering (TBDR) architecture
  • Multi-processor options enabling scalability to new levels of performance
  • Support for all industry standard mobile and desktop graphics APIs and Operating Systems
  • Fully backwards compatible with PowerVR MBX and SGX Series5 families
[/TD]
[/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Deliverables[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"]
  • Synthesisable RTL
  • API Drivers: OpenGL ES 2.0/1.1, OpenGL 3.0, OpenVG 1.1, DirectX 9, OpenCL Embedded Profile
  • OS Support: Linux, Symbian, WinCE, WinMobile, Android, Windows 7/Vista/XP
  • Full documentation
  • Comprehensive Developer SDK
[/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Market Category[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] Automotive, Communications, Consumer Electronics, Data Processing, Industrial and Medical, Military/Civil Aerospace, Others [/TD]
[/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Datasheet[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] Download now [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Bus Interface[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] AXI, OCP, IMGBUS [/TD]
[/TD]
[/TR]
[/TABLE]
 
Last edited:
POWERVR SGX544MP2-16 GPU graphics processor - Imagination Technologies - 4-pipe/core, 2-16 multi-core Series5XT 3D/2D/vector graphics including DirectX 9 full Feature Level 3 Support - IP Catalog : Digital Core IP : Audio/Video : Other IP Catalog : D

This is actually a 16 core gpu, but if you read on it, you will see that it can actually be configured from 2-16.

[TABLE="width: 579"]
[TR="bgcolor: #dfeef6"]
[TD="class: text, width: 95"]P Name[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] POWERVR SGX544MP2-16 GPU graphics processor [/TD]
[/TD]
[TD="bgcolor: #999999"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[/TR]
[TR]
[TD][/TD]
[TD="class: text"][/TD]
[TD="width: 10"][/TD]
[TD="class: text, width: 458"][/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Description[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] 4-pipe/core, 2-16 multi-core Series5XT 3D/2D/vector graphics including DirectX 9 full Feature Level 3 Support

[/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text"][/TD]
[TD="width: 10"][/TD]
[TD="class: text, width: 458"][/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Portability[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] ASIC, Structured [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text"]Process Node[/TD]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] all [/TD]
[/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text"]Type[/TD]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] Soft IP [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text"]Maturity[/TD]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] Silicon proven [/TD]
[/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text"]Overview[/TD]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] The PowerVR SGX Series5XT Graphics Processing Unit (GPU) IP core family is a series of highly efficient graphics acceleration IP cores that meets the multimedia requirements of a wide range of next generation consumer, communications and computing applications. PowerVR SGX Series5XT architecture is fully scalable for a wide range of area and performance requirements, enabling it to target a wide range of markets from low cost feature-rich mobile multimedia products to very high performance consoles and computing devices. [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text"]Features[/TD]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"]
  • Most comprehensive IP core family and roadmap in the industry
  • New USSE2 delivers twice the peak floating point and instruction throughput of Series5 USSE
  • YUV and Colour Space Accelerators for improved performance
  • Upgraded PowerVR Series5XT shader-driven tile-based deferred rendering (TBDR) architecture
  • Multi-processor options enabling scalability to new levels of performance
  • Support for all industry standard mobile and desktop graphics APIs and Operating Systems
  • Fully backwards compatible with PowerVR MBX and SGX Series5 families
[/TD]
[/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Deliverables[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"]
  • Synthesisable RTL
  • API Drivers: OpenGL ES 2.0/1.1, OpenGL 3.0, OpenVG 1.1, DirectX 9, OpenCL Embedded Profile
  • OS Support: Linux, Symbian, WinCE, WinMobile, Android, Windows 7/Vista/XP
  • Full documentation
  • Comprehensive Developer SDK
[/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 95"]Market Category[/TD]
[TD="width: 10"]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] Automotive, Communications, Consumer Electronics, Data Processing, Industrial and Medical, Military/Civil Aerospace, Others [/TD]
[/TD]
[/TR]
[TR="bgcolor: #dfeef6"]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text"]Datasheet[/TD]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] Download now [/TD]
[/TD]
[/TR]
[TR]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text"]Bus Interface[/TD]
[TD]
spacer.gif.pagespeed.ce.3z5WfW8W0E.gif
[/TD]
[TD="class: text, width: 458"]

[TD="class: text"] AXI, OCP, IMGBUS [/TD]
[/TD]
[/TR]
[/TABLE]

Um, yes it is possibe for this gpu to have maximum 16 cores, just like it is possible to an intel I series chips to be dual core or quad core.

Don't you understand that the a31 has only 8 physical cores, as thats what they chose out of the max 16 physical cores they could have.

They can't be "configured" they can only be selected prior to impelemting them in hardware, in this case the a31

Allwinner Technology-A31
 
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